A Lua + C++ modding framework for Subnautica 2 built on top of UE4SS. Inspired by Nautilus — the de-facto SN1 modding API — but designed from scratch for SN2's Unreal Engine 5 runtime. Mariana is a ...
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This is a work-in-progress. The ultimate goal of this project is to implement a multi-tier method-JIT for Lua. We employ an unique approach where the interpreter and the JIT tiers are automatically ...