In 3D graphics, a technique developed by Henri Gouraud in the early 1970s that computes a shaded surface based on the color and illumination at the corners of every triangle. Gouraud shading is the ...
In computer graphics, a technique for computing a one-tone shaded surface to simulate simple lighting. See Gouraud shading. THIS DEFINITION IS FOR PERSONAL USE ONLY. All other reproduction requires ...
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